Category Archives: F#

Parameterized State Transformer Monad in F#?

I have have been playing around with F# and I decided to create a state monad.  This worked out really well since I was able to leverage the F# computation expressions.  I then decided to try to extend this and make it more general by creatin…

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I started playing with F#…

I decided to do some Project Euler problems using F#.  So here is my first one, Problem # 31.  Nothing in this solution really shows off anything special about F# but you have to start somewhere ;) let rec combos … Continue reading

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