Category Archives: F#
Parameterized State Transformer Monad in F#?
I have have been playing around with F# and I decided to create a state monad. This worked out really well since I was able to leverage the F# computation expressions. I then decided to try to extend this and make it more general by creatin…
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I started playing with F#…
I decided to do some Project Euler problems using F#. So here is my first one, Problem # 31. Nothing in this solution really shows off anything special about F# but you have to start somewhere ;) let rec combos … Continue reading
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